Okay, so the regular updates plan didn’t work out… But we didn’t forget about the Deep Sea Colony and are on the path to turning it into a full-fledged game!!! But we’re taking things slow.
After the Unity 2D Challenge, we backed up a little and started thinking about more detailed ideas for the game. We looked for some references for the mood and theme, read some books, watched some movies, typical work stuff.
While our ambitions for the Deep Sea Colony grew, we came to the conclusion, that we won’t be able to work on such a large project while working full time at the same time. So the project is on hold until we will be able to commit more time to it.
In the meantime, we decided to take on some smaller projects. The first one you can find on Unreal Engine Marketplace: Shadow Stealth, a UE4 plugin implementing “hide in the shadows” gameplay mechanic. We are also working on two more asset packs for Unreal Engine 4 and Unity.
Finally, we would like to share with you the list of books and movies that we consider for inspiration for the Deep Sea Colony: